Tag Archives: clay animation
The Gumby Team Presents ‘Sixty Years of Gumby’
Panel at Comic Con on Sunday, July 12.
Get a glimpse into Gumby’s world during a panel presentation at Comic Con in San Diego on Sunday, July 12, 2015, at 11 a.m. in Room 29AB.
A panel from Gumby’s studio (Premavision/Clokey Productions) and industry experts will discuss the creation of Gumby, stop motion animation and the art and stories of Gumby’s Eisner Award-winning comic books.
The family that created the beloved clay boy will share the inside scoop on how Gumby became such a pop culture icon. Art and Ruth Clokey brought Gumby to life six decades ago in 1955. As the world celebrates the 60th anniversary of Gumby being molded from clay, Joe (Art and Ruth’s son) and his wife Joan carry on the family tradition as they head up Gumby’s studio.
Art Clokey, a pioneer in the field of stop motion animation has inspired generations of artists, animators, photographers, puppet makers, directors and producers. He received the Inkpot Award in 2006 for lifetime achievement.
With new productions in the works, and a newly re-mastered library of episodes being released on DVD, Gumby is poised for a major Renaissance.
The Comic Con panel will feature:
- Joe (President and Producer) and Joan Clokey (Creative Director), who will share some personal anecdotes about Gumby, show behind-the-scene clips and touch on the history of the character
- Gumby Animation Director Anthony Scott (Nightmare Before Christmas, Coraline, Corpse Bride, The Little Prince…)
- Harry Walton (Indiana Jones, Nightmare Before Christmas…), longtime Gumby animator and FX guru
- Rick Geary (National Cartoonist award winner…), Gumby comic book illustrator
- Mary Flynn (NCircle Entertainment)
We’ll see you there!
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Glendora, CA – Several film industry stop-motion animation artists will be joining the fun of the premier Gumby Fest to be held June 14 in Glendora, California.
Gumby, the world’s original clayboy and pop-culture legend who starred in more than 230 TV episodes and a movie, “grew up” in Glendora, where the iconic TV series was produced from 1960 to the late 1970s.
The celebration of all-things Gumby as well as stop-motion animation will take place on the grounds of Glendora City Hall and Public Library at the corner of Glendora Avenue and Foothill Boulevard.
Among the family fun at Gumby Fest 2014:
- “Gumby Through the Years” presented by Joe Clokey, son of creator Art Clokey,
- Gumby Museum with memorabilia provided by the Clokey family and Gumby producer Premavision, Inc.,
- Film screenings of Gumby cartoons, as well as stop-motion animation videos submitted to festival organizers,
- A Kids’ Stop-Motion Animation Studio conducted by animation artists from Stoopid Buddies Stoodios, home to the longest running stop-motion show on television, Robot Chicken. Children will learn how to produce a stop-motion video they can take home after the festival,
- Panel discussions about the past, present and future of stop-motion animation with artists from LAIKA Studios, producers of ParaNorman and next September’s BoxTrolls, along with stop-motion animators who worked with Art Clokey to produce Gumby shows.
Art and Ruth Clokey founded Clokey Films (later renamed Clokey Productions) when they launched “Gumby” in 1955. The studio moved from Hollywood to a larger facility in Glendora, California in 1960 when they began production on 85 “Gumby” episodes and 65 “Davey and Goliath” episodes.
Clokey’s son Joe and his wife Joan employ top animators, puppet makers and set designers in the industry (many of whom were mentored by Art himself) as they continue all things Gumby with Premavision, Inc., and Prema Toy, Inc.
Gumby Fest is produced by the Glendora Chamber of Commerce, Glendora Community Services, Glendora Library, Glendora Rotary and Glendora Kiwanis.
Sponsors include A1 Rentals, The Glendora Library Friends Foundation, Southland Properties, NJ Croce, Undercovers, Crazy Dog Ladies, Alta Pacific Bank, and TAS Advertising Specialists.
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Lucky Australian Gumby fans are the first to get the full library of re-mastered Gumby episodes from 1956 through the ‘80s in a new collector’s edition DVD set. 209 episodes, over 21 hours of Gumby adventures, are included in this tin, which is being sold exclusively in Australia.
The Clokey family has gone back to the original archived film rolls that Art Clokey shot to re-master them. The original film was well preserved. The color and clarity are amazing! This is the very first time that these re-mastered episodes, with their original soundtracks, are available on DVD anywhere in the world. The re-mastered footage renders Gumby bigger and brighter than you’ve ever seen him.
While this set is only available in Australia, we’re looking forward to a U.S. release. Stay tuned!Read More »
The Gumby Central Gang was thrilled to be part of the special exhibition: Between Frames: The Magic Behind Stop Motion Animation—which was on view at the Disney Family Museum in San Francisco, California, from September 2012 through April 2013.
The exhibition explores the evolution of stop motion animation in the United States—especially in special effects, television, and film—while examining some of the key milestones in the field. Innovators include Willis O’ Brien (King Kong), Tim Burton (Tim Burton’s The Nightmare Before Christmas), Art Clokey (Gumby), Ray Harryhausen (It Came From Beneath the Sea), Henry Selick (Coraline and James and the Giant Peach), Phil Tippett (Star Wars and Jurassic Park), and more. This 100-year-old art form launched Walt Disney’s career in animation.
The exhibition includes behind-the-scenes photographs, replicas of the original armatures, a Digital Input Device (DID), puppets and other interesting tools of the trade. Gumby is represented with storyboards, an original Gumby puppet mold, a description of how a clay character is made, a morphing Gumby, and photos of Art Clokey at work.
Visitors are invited to manipulate and touch armatures at a special interactive station. A video spotlights great moments in stop motion animation, and episodes and clips from various stop motion masterpieces are shown.
We especially enjoyed the kick-off party, “Animate Your Night,” in September, during which visitors made clay puppets with wire and foil armatures and created their own digital stop motion animation. There was so much wonder and creativity in the air! The entry hall featured a sculpted cake adorned with sweet likenesses of the characters in the exhibit, and the caterer even got into the spirit by dressing in a Gumby costume to deliver tasty treats. Too much fun!
The next time you are in San Francisco, stop by the Walt Disney Family Museum for an introduction into the world of animation and Walt Disney’s life. The well-designed museum will surely delight animation fans of any age. Check out their calendar of events for their list of fascinating talks and activities.
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Gumby Central met with puppet maker Nicole LaPointe-McKay to get the inside scoop on making puppets and what it is like to have a career in puppetry and stop motion animation. Part Two: The Puppet Maker Career follows. Part One: Making Gumby appeared in our December 2011 blog post.
GC: Thank you for taking time to continue our conversation on puppet making and animation as careers. Let’s start with the basics. What kind of education is needed to be a puppet maker?
NLM: Going to college helps you to focus and push forward in the right direction. There are plenty of theater arts programs worldwide. Going to college helped me meet and team up with others, who helped me break into the industry. If you are highly disciplined and self-motivated, you may be able to learn on the job. Building your portfolio is critical as is doing volunteer projects that help get your name out.
GC: In our last interview, you mentioned some of the events in your life that inspired you to become a puppet maker. Where did you study for this career?
NLM: I started out as a theater major with a concentration in scenery and stagecraft at Radford University in Virginia. I found that I really enjoyed a sculpture class I took one semester too. For French class, I chose to write a paper on the French Punch and Judy puppets (Le Guinol). At the same time I wrote a report on Bunraku, (Japanese puppet theater) for a theater history class. While researching, I learned about the University of Connecticut’s Puppet Arts program. All of my research and writings on puppetry, in addition to my new found love of sculpture, pushed me in that direction. I auditioned and was accepted into the UCONN Puppet Arts Masters Program.
While working on my master’s degree at UCONN, I was influenced by my study of old style Italian performance Commedia dell’arte. There is a lot of slapstick comedy and clowning performance in this art and it is actually where the “slapstick” came from. By learning to use my own body in expression, I could better understand and transfer the motions to the puppets. I also studied Chinese rod puppetry, which is a very high energy and expressive style of Chinese puppetry. There was a lot to gain in going to school for puppet arts. I got to know the history of puppetry around the world, gained experience in woodcarving, mould making and met some great people along the way. All of our classes required performances, so we not only made puppets, but we performed them. This hands-on experience was great, and I would recommend it.
GC: How did you gain your first employment in puppet making?
NLM: During and out of college, I joined forces with my colleagues and fellow students to do work at a few different studios, making puppets and scenery on the east and west coasts. Some of the jobs started as volunteer projects or unpaid internships and ultimately turned into paying jobs. Puppet making led to doing stop motion animation. Many jobs are obtained by word of mouth, so it’s good to maintain a strong network of colleagues.
GC: How did you go from puppet making to stop motion animation?
NLM: Once the puppets are made, it’s only natural to take the next step into animating them. Puppetry is “bringing an inanimate object to life.” Animation is much the same thing—you bring a drawing, painting, or puppet to life, giving them breath, a personality and movement to tell a story.
I believe that it’s important to continually hone and expand my skill set. For instance, I experimented in the garage with my cousin and a friend a lot while at school to learn more about mould making and casting. We used a variety of materials to make puppets, life castings, and gigantic Halloween monster costumes.
GC: Do you have any heroes or mentors who inspired you?
NLM: Besides Arthur Clokey? Art was a man of few words, but when he spoke, we all listened and not just because he did the voice of Pokey and many of the narrator voice overs. He had a great sense of humor and loved word play. You can see this in many of the Gumby episodes. Jim Henson and Frank Oz were two more heroes of mine of course! All their characters have been part of my life since birth: Sesame Street, the Muppets, the Dark Crystal, Fraggle Rock and many others. There is so much life and personality in all the characters they developed and inspired. The humor appealed to me as a child and still holds my attention as an adult. Gumby is the same, especially the 1950s and 60s episodes; I loved them as a kid and still like to watch them now. There is magic in creating a character and stories that work on these various levels and age groups.
GC: What is the life of stop motion animator or puppet maker like?
NLM: You have to be flexible! Few studios hire for life. When one production is done, you may have to take another project in a different studio and city. Much of the work in this industry is freelance. It’s like a traveling circus. That makes it interesting—you never know what you will be doing next or where.
GC: What advice would you give to those who are interested in a career in stop motion animation or puppetry?
NLM: One thing that has helped me to gain employment is to be open-minded and continue to expand my skills. Having a broad skill set has opened many doors. An animator who can fix his/her own puppets, do lighting and paint sets is more marketable. Building a resume and portfolio are very important. You have to be willing to start at the bottom—cleaning up puppets, working as an intern for little or no pay, to get your foot in the door.
GC: Thank you again, Nicole!
You can see some of Nicole’s work and read more on her blog: http://www.nicolelapointe-mckay.blogspot.com/
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We caught up with Gumby puppet maker Nicole LaPointe-McKay to get the inside scoop on making puppets as a profession. Part One of our interview follows, and Part Two will appear in a future blog post, so stayed tuned; you’ll want to read the full story.
GC: Welcome Nicole. Thank you for taking time to join us at Gumby World today to tell us more about yourself and your experiences as a puppet maker.
NLM: I’m happy to be here. I appreciate the opportunity.
GC: How did you become interested in being a puppet maker?
NLM: I’ve been interested in puppets since I was a kid. I was obsessed with the Muppet Show and stop animation programs. I watched Gumby on TV with my little brother. My mother would craft puppets for me to use in plays that I made up. I put on shows with hand puppets, my favorite monkey puppet, and a few marionettes. I always volunteered to get up in front of people to perform and lead others, such as the Girl Scouts, in plays. I was a thespian in high school, and it seemed natural that I would go on to study theater in college.
GC: How did you get involved with Gumby?
NLM: After college and having gained a few years of experience in puppet making, set design and animation, I applied to a posting on AWN.com (Animation World Network), not knowing what the studio was. I didn’t get that particular job, since it had already been filled, but I kept in touch with the studio—Clokey Productions. When studio producer Joe Clokey had an opening for a set designer, he called me. I worked on the Gumby Namco game commercial and have been with Gumby ever since. You can see some production photos here: (http://www.gumbyworld.com/gumbys-studio/)
GC: What kinds of puppets do you make?
NLM: I’m trained to work with just about any material and style of puppet. In my studies I was exposed to puppets from around the world and different time periods. Some of my favorites were the Japanese bunraku, the French Guinol and the Italian Commedia dell’Arte. Currently I fashion a lot of clay puppets for stop motion. I do have some personal projects in the works that involve hand-rod, big-mouth puppets (like the Muppets-type puppets.) I’m doing some new clay animation, too.
GC: How do you make a Gumby puppet?
NLM: Gumby is made of mostly Van Aken clay—a secret recipe! I whip up a batch following his unique recipe, mix, and boil it down in a double boiler to a unified color and the right consistency. I prep the silicone/stone mold with a floating armature. This is Gumby’s skeleton. I then pour the mixture into the mold and let it cool. Sometimes I chill it in the fridge to speed the process. Next, I pop him out of the mold and clean him up by trimming the seams and patching the bubble marks. Gumby gets an oil massage to make him smooth. I then drop a faceplate on him to mark where the features will go. Finally, I add the delicate clay features of his face.
GC: How many Gumby puppets does it take to make a Gumby TV episode?
NLM: More than you would think. The number of puppets needed really depends upon the storyline and type of morphing and movement that the puppet does. When Gumby morphs and changes shape, he needs to be replaced after every few seconds of animation, because the clay loses its shape. One minute of animation can require 20 Gumbys, sometimes more. The lights can also melt the clay, requiring a change of puppets. Because we go through so many puppets, it’s critical that they are all identical and made to the same specifications.
GC: You were involved in the Gumby Google doodle that appeared on October 12, 2011 to honor Art Clokey’s 90th birthday. Tell us about that.
NLM: It was a collaborative effort, involving a small subset of the Clokey Productions’ crew. We worked long distance—by phone, Skype and email. With the short deadline, I made puppets non-stop for a week before the animator could do his part. We used 3-6 puppets of each character for about 4-6 seconds of animation per character. The individual segments of animation were then sent to Google, where their programming team integrated them into their home page. It was exciting to see the characters come to life and move with the click of a mouse. The interaction was really fun! I think this was the first clay animation doodle that Google has used. The doodle was online around the world, so I hope that it inspired a renewed interest in clay animation. You can view it live and interact with it here: http://www.gumbygoogle.co.cc/
GC: What do you do for fun?
NLM: I’m always brainstorming and designing puppet shows and animations based on the interests of little kids that I know. I watch a lot of cartoons with my two-year-old daughter. I love to create (working in clay, painting…) and most enjoy brainstorming creative ideas with my artsy friends.
GC: What are your favorite recent animated productions?
NLM: I’m into watching Timmy Time, a stop motion animation with clay, foam, and rubber puppets done by the Aardman studio in England. I like this style of animation, because there is little speaking; it’s simple and tells the story through actions. Rather than a lot of words, they use onomatopoeia. Timmy Time is a preschool of animals, which children of all ages can enjoy watching. It’s cute, funny, has bright colors and teaches a lesson.
GC: What inspires you about the future?
NLM: Giving back is essential. I grew up in an area that did not provide many opportunities for kids to learn the arts. I still remember a week in my fifth grade class when our teacher had us make puppets and do a book report using them. That changed my life I think. You never know how you can have a positive influence on the next generation. To do my part, I teach stop motion animation classes and workshops at summer camps for kids.
Today, kids are animating with their phones and digital SLR’s. They have so many opportunities to create animations or other imaginative works. The tools are readily available. I love to help spark their imaginations.
GC: You can see some of Nicole’s work and read more on her blog:
Learn more about the career of puppet making in the second segment of our interview with Nicole. Look for it in a future blog post.
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In honor Art Clokey’s many creative accomplishments and impact on the film industry, we are proud to introduce Gumby Dharma. This Emmy Award winning documentary captures the fascinating life of Art Clokey and his famous creations Gumby and Pokey and Davey and Goliath. From the mud (called gumbo) on his grandparents’ farm in the Midwest to his many adventures with his adopted father out west, you’ll see the myriad of influences on Art’s life and how they translated into iconic characters, which the world has embraced.
Art’s life takes us from the seminary to the Hollywood movie business, and from traditional Episcopalian values to Buddhism and Indian Holy men. His world famous stop motion animation characters reflect the message of love that Art and his wife Ruth wanted to give the world, while at the same time, his revolutionary kinesthetic filming techniques combined with a real life clay animated world is still ahead of its time. Interviews with contemporary leaders in animation including Director Henry Selick (Coraline, Nightmare Before Christmas, James and the Giant Peach) and special effects legend Ray Harryhausen (Jason and the Argonauts, Adventures of Sinbad), along with Art himself give texture to this riveting movie. From his groundbreaking art film Gumbasia to his surrealistic masterpiece Mandala, you’ll see a life that is honest and rich with art. The tapestry of Art’s life is a classic American story of growth and transformation. With all of life’s tragedies and triumphs, Art finds the nuggets to create a rich mosaic of adventure and joy for all of us to enjoy. Also interviewed are his stars Gumby and Pokey (featuring new stop motion directed by Academy Award© Nominee Timothy Hittle) who come “offstage” to reveal the more personal facets of Clokey’s story. In this film, we uncover how Art’s animation and personal brand of love of life has influenced millions of TV and film viewers and filmmakers across the world for more than half a century.
A Clip from Gumby Dharma
DVD: 54 min. Includes a restored print of Gumbasia.Read More »